Mistake patterns among human Go players: Insights from AI
Carlos G Urzúa-Traslaviña, Quentin Rendu /May 19, 2025
How to cite this article:
Urzúa-Traslaviña, C. G., Rendu, Q. (2025). Mistake patterns among human Go players: Insights from AI. Journal of Go Studies, 19(1).10.62578/211203
Abstract
Artificial Intelligence (AI) is now routinely used by Go players to review their games. Analyzing individual mistakes helps players identify their weaknesses. However, deriving generalizable insights requires a broader analysis of mistake patterns.
In this study, 100,682 AI-scored amateur and professional Go games are studied to investigate mistake patterns. Three different ranks are examined, ranging from low-level amateurs to top professionals. Various move features such as height, distance to previous move, and adjacent stones are analyzed to gain a deeper understanding of these mistake patterns.
The key findings are as follows: (1) a noticeable improvement in opening performance among professional players since 2017; (2) a significant performance gap in the endgame between professionals (who exhibit near-optimal play) and amateurs; and (3) areas for improvement in tactical skills among amateurs, particularly in first-line and sacrificial moves.
Keywords: Go, Baduk, Weiqi, AI, Katago, Mistake distribution